StarCruiser — a roleplaying storygame of space adventure and panic fear
StarCruiser is an roleplaying game I developed between 2012 and 2014. I ran two stories with the game, each around seven sessions long. We had a good time, although there were lots of rough edges. The...
View ArticleA player’s introduction to A Broken Candle
A Broken Candle combines rules similar to those of Immergleich with a setting not unlike Beyond the Forest — 14th century Britain with modernised norms and fantastical elements. The most powerful...
View ArticleA Broken Candle — a product exists
I’ve put up a zine-style PDF on itch.io for my A Broken Candle setting. It’s a 16-page setting overview and costs three dollars (or will swap a printed copy for another printed zine). I’d suggest that...
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